The Becalmed
Tier 15 · Hostile Waters

The Becalmed

She fires back. Yer own ship has a hull to defend now — see the Defence upgrades.

Stages421–450 (flagship at 450)
WatersThe Becalmed · Clear
Enemy HP2.27Sx → 53.3Sx
Gold per sinking163Qi → 3.36Sx (before yer bonuses)
Fires backYes — defend yer hull

Unlocks here

The game’s tips for this ship

Dead Calm & Slow Time

Every eighteenth shot she fires the wind dies for four seconds — yer gun crew and mateys go silent (the 🌫 count above her shows how long ye have). Yer own cannon, Broadside and Overdrive still work, so keep tapping. Fight back with Slow Time: every ball ye fire — cannon, crew, matey — charges it, and when the ⏳ button glows, tap it to slow her guns for ten seconds. Unlock it in the Ship's Manifest under Defence.

Every number on this page comes straight from the game’s own data — Powder & Plunder 2.0.2, generated 2026-10-14. Play in your browser →