Ironclad Marauder
Tier 12 · Hostile Waters

Ironclad Marauder

She fires back. Yer own ship has a hull to defend now — see the Defence upgrades.

Stages331–360 (flagship at 360)
WatersThe Ironworks · Ash
Enemy HP126Qa → 2.96Qi
Gold per sinking13.6Qa → 280Qa (before yer bonuses)
Fires backYes — defend yer hull

Unlocks here

The game’s tips for this ship

Ironclad hulls

Iron plates turn aside three shots in four — cannon, crew, matey and rot alike — until a Broadside cracks one. Unlock the Broadside under Gunnery, keep tapping to prime it, then fire it to shatter a plate (the flagship carries three). Quick Fuse and the Black Market fuses prime it faster.

Every number on this page comes straight from the game’s own data — Powder & Plunder 2.0.2, generated 2026-10-14. Play in your browser →